Hi Friends!
To try the TestNet I want to publish one of my smart-contracts, simplest one, creating custom coin in the same manner as given in the github example. However I got some queer error, sorry for putting it here in full despite it’s length.Can anyone please share some hints or ideas what may I do wrong?
Below is the beginning, up to “gasbudgettoolow”, full response could be found by this link.
RPC call failed: ErrorObject { code: ServerError(-32000), message: "Transaction has non recoverable errors from at least 1/3 of validators: [(RpcError("error trying to connect: deadline has elapsed", "The service is currently unavailable"),
…
[k#aaf49ddf1ea0b91a949c24a98bf23e3ef35faffe8bc755713b0558cbbf2555a86d0277723fc1f549cff3cf3175ce151016621e479d0e413d139f199e291ad55ed6ca699fbd8dbe3dde3d587ce7dfab533e4d4efd52903a3447b7675470a31ce4], 43), (UserInputError { error: GasBudgetTooLow { gas_budget: 100000, min_budget: 110 } },
…
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Yes, reported by many.
I believe the MystenLab teams are fixing now so devnet/testnet not available until resolved.
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Ah, thanks a lot, I seemingly missed other’s reports if any (or perhaps they are in discord or whatever), sorry if duplicate. Thank you very much for clarification!
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Ye I’m waiting patiently for any updates, and none of the apps show up at the moment like the games. @Rodion_at_Chirp
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Hey try to change your env to one of the RPC urls mentioned in #node-annoucements
Try these commands in order then try publishing again:
sui client new-env --alias permatestnet --rpc https://fullnode.testnet.vincagame.com:443/
sui client switch --env permatestnet
let me know if that works. If not then try to up your gas budget to something like -500000
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Hi Friend!
Thanks for suggestion!
Tried adding another env into clients.yaml
with the url you provided. Publishing via it yields the same error.
Meanwhile I noticed reported api version there is 0.29.2
, not 0.29.3
as on the “default” testnet fullnode url. Devnet also shows 0.29.2
and publish there works all right.
UPD: let here be the link to the package as published on devnet. I’m pretty sure there is nothing special about it, though.
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