Building a modern Godot SDK for Sui - gauging interest

Hey everyone. I’m a full stack developer who recently completed Solana Mobile MWA grants for both Unity and Godot game engine SDKs. I built the Godot integration in about 24 hours and currently have active PRs on the Solana.Unity-SDK repo. I also built a React

Capacitor plugin for MWA Seeker Seed Vault auth for my own app.

I’ve been looking at the Sui SDK ecosystem and noticed a big gap with Godot. There is one existing repo (VAR-META-Tech/Sui-Godot-SDK) but it has 7 stars, uses old C++ native modules instead of GDExtension, and almost certainly relies on JSON-RPC which gets deprecated

July 31. It also only supports desktop platforms with no mobile or web export.

Meanwhile Sui has 5 Unity SDKs (including an official MystenLabs one), 1 Unreal SDK, and basically nothing usable for Godot. Godot is the fastest growing open source game engine right now, especially popular with indie devs, and Sui has 65+ studios building games with

no modern Godot tooling available.

I’m planning to build a proper Sui Godot SDK with the following approach:

**Architecture:**

- GDExtension via Rust using godot-rust/gdext (Godot 4.1+)

- Wrapping the official MystenLabs sui-rust-sdk

- Targeting gRPC and GraphQL from day one (not JSON-RPC)

- WASM compatible for potential web export

**Core features:**

- Wallet connection and management (Sui Wallet Standard)

- Transaction building and signing (Ed25519, Secp256k1, Secp256r1, Multisig)

- Full PTB (Programmable Transaction Block) support

- Object queries and state management

- BCS serialization

- zkLogin integration (Google/Apple/Twitch sign-in with no wallet install)

- Sponsored transactions (third party gas payment for F2P games)

- NFT and Kiosk Standard support

- On-chain randomness

- SuiPlay0X1 compatibility

**Deliverables:**

- Open source SDK with full documentation

- Example projects and a demo game

- Cross platform support (desktop, mobile, web)

I’m planning to submit a grant proposal for this through the grants hub. Before I do, wanted to check in with the community here. A few questions:

1. Are there any game devs here who have been wanting Godot support on Sui?

2. What features would you prioritize most for a Godot SDK?

3. Is anyone else already working on something like this that I should know about?

4. Any feedback on the technical approach?

For reference here is my GitHub: since i cant add links here, append /mstevens843 after GitHub URL.

Happy to share more details on the architecture or my previous SDK work. Looking forward to hearing thoughts from the community and the Sui team.